Thursday 29 September 2011

BEASTWARS - IGUANUS

Transmetal Iguanus did not appear in any cartoons or comics in his transmetal form. he is from 1999. he is a predicon.


FUNCTION; Demolitions and Artillery expert

MOTTO " The shortest path between two Maximal points is a heat seeking missile"

TECH SPEC; Iguanas is a master of combat calculations. Armed with long range tactical missiles capable of carrying a wide variety of warheads, his firepower rating is among the highest of the Predacons. Able to accurately calculate target position from incredible distances, he obliterates enemies from thousands of kilometers with cutthroat precision. Special titanium armor plating withstands even the most severe blasts.

SPEC; Strength 5.6, Intelligence 8.1, Speed 3.5, Endurance 6.5, Rank 4.5, Courage 7.2, Firepower 8.3, Skill 7.3


Front view


Side view with missile


Robot mode


Showing hidden spark crystal



The inside of his crest is chrome. In robot mode it forms part of his costume. There is a door in his chest which reveals his spark crystal and predicon insignia. He is quite easy to transform. He fires a missile from his mouth in lizard mode. When you transform him you must make sure everything is in the right place or the missile will not fit in. His tail in robot mode makes a head dress. He holds the missile as a club. his lizard mode eyes are different. One is large and orange. The other small and green. In robot mode one of his eyes has a patch over it. Did he loose this in battle? 





BEASTWARS - POWERPINCH

Powerpinch did not appear in the Beastwars cartoon but he was in the comic Beastwars "The gathering " He was ripped apart by mutant Soundwave. This figure is from 1997. He is a predicon.

FUNCTION; Infantry

TECHSPEC;
Despite his long body length and giant pincher claws he drags behind him, Powerpinch is surprisingly fast: six speedy legs power him forward over almost any obstacle. His greatest assets are the powerful pincher claws that are strong enough to sever most enemies in half. And as all Maximals know, those pincher claws are as dangerous in insect form as they are when he converts to robot mode, which is why they never underestimate the ferocity of this truly evil insect.

SPEC: Strength 8, Intelligence 4, Speed 9, Endurance 4, Rank 2, Courage 7, Firepower 4, Skills 5


Earwig front view


Earwig mode side view


earwig front view with pincers up


Robot mode


Instructions


Techspec


He is a black and orange earwig. The black is translucent plastic. He is very easy to transform. There is a switch to make the pincers open and close. He is quite a small robot. He uses his pincers as a weapon. His legs stick out at awkward angles on his arms.




Thursday 15 September 2011

BEASTWARS - RATTRAP

This figure is from 1996. He first appeared in Beast Wars part one, episode one. he is from the Beast wars toy line.


Megatron crushes Rattrap

AFFILIATION: Maximal

FUNCTION: Spy, Infiltrator and thief

TECH SPEC:
Attitude: Rattrap is the smallest of the Maximals and the least powerful but he more than makes up for this by his ability to sneak in and out of places and gather vital information. He is not one to rush to the front lines, preferring to take his enemies from ambush. A master of sneaky, clever fighting, he is also the most independent of the team, often venturing out on his own to carry out some crazy plan.
Rattrap is a wise guy in every sense of the word. He likes to crack jokes ("so these two Predacons go into a bar") and tease others, especially DinoBot. Think of him as kind of a Bud Abbot.
Rattrap is most at home in dark, grungy places and his eating habits could gag a maggot. He can see in the dark quite well and has very sharp hearing.
Rattrap is also very smart in a street-wise sense. He has been around, seen a lot and knows what he is doing. Optimus generally considers him second in command, Rattrap has a natural aversion to authority and wants no such title. He would actually make quite a good leader and sometimes he may very well usurp that role from Optimus especially if his hide is at stake.
Rattrap prefers to work alone and be alone. The single exception to this is Rhinox, who is Costello to Rattrap's Abbot. Rattrap loves the big guy for some reason and he is the only one of the Maximals Rattrap would risk his life for.
Make no mistake, Rattrap is a hero and how much of one may very well play a part in the mystery of Beast Wars.
RELATIONSHIPS:
Optimus thinks Rattrap is a huge pain in the butt sometimes but he is invaluable in the struggle against Predacons. They are more allies than friends.
DinoBot hates the rat! He would love to chew his head off and roll it around on his tongue. Rattrap feels the same way about DinoBot. He doesn't trust him at all and thinks Optimus made a big mistake teaming up with him. His favorite sport is sending DinoBot into a blind rage with his sharp tongue (usually counting on Rhinox to get in the way).
Cheetor is kind of like a little brother to him, at least when he wants to con him into something. The kid never gets his jokes and his singing makes him nervous. Besides he is a cat!
Rhinox is his best pal. This does not mean Rattrap won't drop him in a pit if there is some profit or cheese in it but at least he'll try and get him out later.

SPEC: Intelligence 7, Endurance 5, Speed 8, Skill 7, Strength 6, Courage 8, Rank 5, Firepower 6


Rat mode - Large Jungle Rat


                                                                          Robot mode

He is a small figure but he was in the TV series. He is after all a rat! He has a good transformation. You pull his tail up and he springs into robot mode.

He has two parts of gun which clip together. This fits well into his hand.

He has a good mould as the robot and rat is textured like fur and his paws have detail of toes.

His tail is rather annoying though as it sticks out the back and does not do anything.

Monday 12 September 2011

FIRECONS - FLAMEFEATHER

This figure is from 1988. He is part of the Fircon team consisting of Cindersaur, Sparkstalker and Flamefeather.I am still missing Sparkstalker from my collection. He appeared along with his team mates in comics and Japanese cartoons in the late eighties. He is loyal to the Decepticons.

 Japanese cartoon

MOTTO: " The only good Autobot is a deactivated Autobot."

FUNCTION: Warrior

TECH SPEC: " the only Decepticon ever thrown out of the Decepticons Military Academy for being too violent. Trashes entire car lots when there's nothing better to do. Usually works alone because his fellow Decepticons refuse to work with him. Flamethrower inside his mouth can fry a football field. maximum flight speed 90 mph. greatest achievement; talking to someone for more than a minute before flying into a rage."

SPEC: Strength 7, Intelligence 3, Speed 2, Endurance 4, Rank 5, Courage 9, Firepower 7, Skill 8


Monster bird mode


Robot mode

This figure has quite alot of details on him to represent feathers in creature mode. Like Cindersaur he can create sparks in the same way. His robot mode is like boxy.


FIRECONS - CINDERSAUR

This small figure is G1/Generation one and is from 1888. There are three in the team and they are loyal to the Decepticons. They appeared in a Japanese cartoon in the late eighties. They also appeared in a Marvel comic

 Japanese cartoon

FUNCTION; Firestorm Trooper

MOTTO: "Crash and burn...and burn.....and burn

TECH SPEC: Incinerates everything in his path so he can find his way home. Leaves a trail of charred ground wherever he goes. Probably fried some of his brain circuits from excessive smoke inhalation. Enjoys taking flame baths to soothe his aching joints. Equipped with fusion powered flame breath that can be focused in a narrow stream or sprayed in a wide angle. His hobbies include barbecuing Autobots and drinking volcanic lava."

SPEC; Strength 7, Intelligence 3, Speed 2, Endurance 4, Rank 5, Courage 9, Firepower 7, Skill 9

Cidersaur as creature


Cidersaur as robot

He shoots sparks in creature mode. You move his legs out and there is a wheel on his chest which when pushed along fast will omit sparks. I think he is a fire breathing lizard. He has some moulded details on his creature mode to represent scales. He is alos the only Firecon that cannot fly as he does not have wings.
His robot mode is quite box like and he cannot move his arms at all.



Thursday 8 September 2011

MICROMASTER FLATTOP

This figure is from 1989 and as far as I know did not appear in any cartoons

He appeared in a Japanese comic

FUNCTION: Navel Warfare

MOTTO: "Terror is the ultimate weapon"

TECHSPEC: "The scourge of the seven seas. Prowls the oceans, sinking everything. Dreams of floating on a sea of burning Autobot fuel. Armed with torpedo launchers equipped with heat sensitive tracking devices. Transforms into interstellar jet equipped with devastating X ray laser cannons. Serrated wingtips in jet mode can cleave enemy warriors in two. Possesses superior maneuverability in the air. Reinforced steel alloy fuselage ideal for mid air dogfights."

SPEC: Strength 5, Intelligence 8, Speed 7, Endurance 6, Rank 6, Courage 7, Firepower 8, Skill 8

Aircraft carrier mode

flattop figure with jet

Flattop jet mode

Flattop robot mode

He is very easy to transform. The jet has nice wing detail. The aircraft carrier has some nice moulding but a shame they did not paint the turret




MICROMASTER ERECTOR

Erector did not appear in any cartoon that I know of. He is G1/Generation one and is from 1989.





FUNCTION: Construction Engineer

MOTTO: " Everyone loses if there is nothing to win"

TECHSPEC: "Programmed to build and preserve. Reluctant to destroy. Only fights when provoked. Often uses cunning and tactical maneuvering to ensnare his enermies. A brave, respected warrior. Equipped with titanium belted,bullet proof tires and alloyed exterior thats impervious to most armaments. Crane hook with hydraulic swing can pierce enermy amour with deadly accurancy. Converts to battle station armed with devastating photon cannon and anti aircraft machine gun battery."

SPEC: Strength 7, Intelligence 8, Speed 2, Endurance 7, Rank 6, Courage 8, Firepower 7, Skill 9


Truck mode with trailer


Robot mode


Truck mode without trailer

 battle mode one

Battle mode two

The actual figure is very small. He is useful as he is used in the battle mode as the gunner. Once transformered the battle mode has moulded details as has the trailer in truck mode.. It is very easy to transform. There are two guns that can be used for battle mode.


DOUBLEDEALER

This figure is G1/Generation one and is from 1988. He did not appear in any cartoons that I know of  but he did appear in the Dream Wave comic and also in Spot Light.


FUNCTION; Mercenary

MOTTO: "The price of victory is never too high"

TECHSPEC: " A ruthless, battle ready robot for rent. A traitorous backstabber. Only loyal to the highest bidder. Valued by all, trusted by none. When binary bonded to knok, Doubledealer disguises himself as an Autobot robot. When binary bonded to the bat creature, scar, Doubledealer transforms into a Decepticon falcon. Armed with intercontinental ballistic missile that can travel 3,000 miles in 30 minutes. Equipped with enough explosives to flatten a mountain range. Uses solid light blaster in robot mode."

SPEC: Strength 8, Intelligence 8, Speed 6, Endurance 9, Rank 8, Courage 9, Firepower 8, Skill 9

Missile truck mode

Bat creature Scar

Powermaster Scar engine mode-Decepticon

Powermaster knok Autobot engine mode

                                                                   Knok in robot mode


Robot mode

Decepticon Falcon mode



Instructions


He is an interesting figure to have. He has two robot modes. He is an Autobot and Decepticon. The powermaster engines are nice little figures when transformed.

I do think however that his falcon mode looks more like a vulture. He has nice feather details on his wings and thighs. His head has details and eyes which gives him a fierce look with the serrated moulding on his beak. It would have been nice to have the lower beak blue as well. His feet should have been bigger for stability. His robot hands are difficult to conceal as they stick out of the bird mode.